I like creating animations that communicate. Every render and every animation is a chance to experiment with new tools, techniques and ways of bringing a concept to life.
I experimented with the properties of light, creating noise and dust crossed by rays of light filtered through a roller blind, to capture those distinctive, eye-catching textures we see when we wake up.
I modelled it in 3D, built every material from scratch, illustrated the graphics, added imperfections and gave the labels relief. The aim was to reproduce each material in as much detail as possible.